

A creature can only be targeted once by this. You may repeat this effect each time a target fails the saving throw. When casting Lightning Lure, you can target an additional creature. This effect can occur multiple times in a single casting. If both of them fail their saving throw, you can target one more creature. You can target an additional creature with Lightning Lure. Prerequisite: Lightning Lure Cantrip, Level 7 Spells like Lesser Restoration also restore the lost Ability Scores. Whenever you damage a creature with Infestation, its Strength Score or Constitution Score (your choice) is reduced by 1 until it finishes a short or long rest. Prerequisite: Infestation Cantrip, Level 11 The target of Infestation has to repeat the saving throw at the beginning of its turn, taking the damage and being forced to move again on a failed save, until you target another creature with Infestation or end the effect as a bonus action. It also has disadvantage on Constitution Saving throws made to maintain concentration on Spells.

When you damage a creature with Frostbite, it has disadvantage on all Saving throws against Spells of 1st Level or higher that you cast until the end of your next turn. Whenever a creature affected by your Frostbite misses an attack, it takes 1d10 cold damage. Whenever you damage a creature with Frostbite, you gain temporary hp equal to the damage dealt This damage is equal to the number of rounds you have been concentrating on the spell + your warlock level Frostbite While you are concentrating on Create Bonfire, you can use your bonus action to deal damage to a creature within 30 feet of the Bonfire. Whenever you damage a creature with Create Bonfire, it has to succeed on a Wisdom Saving Throw or become frightened of you until the end of your next turn. If the creature is Undead, add your Charisma modifier to the damage (minimum of 0) Create Bonfire If a Creature affected by Chill Touch hits you with an attack, you can use your reaction to deal Chill Touch’s damage to it again. If they would be immune, treat it as if they were resistant instead. If an Undead would be resistant to the damage of your Toll the Dead or Chill Touch cantrip, ignore it. Prerequisite: Chill Touch Cantrip or Toll the Dead Cantrip The additional target for your Green-Flame Blade can be up to 120 feet away from the target of your attack. On a failed safe, its speed is reduced to 0 for the rest of its turn and it is knocked prone, on a successful safe its speed is halved for the rest of its turn Green-Flame Blade Whenever a creature takes damage from your Booming Blade Cantrip, it has to make a constitution saving throw. I have no idea how balanced these are so please give me feedbackĮdit: Changed a few things, mostly things that were suggested by give me more feedback, these are really fun to do! Booming Blade Eldritch Invocations for every Warlock CantripĪs promised, here they are.
